From Prototype to Production
I take a working prototype and make it a production system — real load, real data, uptime, cost caps, and the unglamorous parts that make it real.
The service
Most AI never ships. Industry surveys put pilot-to-production failure around 88% for agent projects, and up to half of GenAI proofs-of-concept get abandoned — not because the demo didn't work, but because nobody closed the gap between a notebook that runs once and a system that runs every time, under real load, on real data, at a cost the business can sustain. Closing that gap is most of the work.
~88% of agent pilots never reach production; up to 50% of GenAI PoCs are abandoned before they ship.
Who it's for
Companies whose AI is stuck in the pilot stage, and founders who need one senior engineer to just build the whole thing.
What's in scope
- End-to-end build: data pipeline → API → UI → cloud infrastructure
- The essentials that make it real: auth, billing, admin tooling, monitoring, CI/CD
- Incident response, postmortems, and production hardening
- Clean documentation and handoff
What good looks like
Why pilots die — the execution gap
A prototype proves the idea; production proves the discipline. Most failures are organizational and data-quality problems long before they're model problems. I go in expecting the real blockers — messy inputs, no evaluation, no cost ceiling, no clear owner — and close them first.
Reliability, idempotency & self-healing
Real systems re-run, retry, and recover. I make writes idempotent so re-runs skip already-finished work, and jobs self-healing so a stuck run recovers instead of blocking users. That's the line between a demo and something you can leave running.
The data pipeline underneath
Most of the work is upstream of the model. Ingesting messy real-world data at scale — change detection so you don't reprocess what hasn't changed, dedup, content-addressed storage — is what makes the AI layer possible at all.
Eval before you ship
You can't harden what you can't measure. I put an evaluation loop in front of the release so quality and cost are known quantities before anything reaches a user — not a surprise afterward.
Cost as a first-class constraint
Token spend is a top reason PoCs die on contact with production. I budget it from the start — caps, caching, model routing — so spend is a known quantity before launch, not a bill you discover after.
Deploy, operate, and own the incident
Infrastructure-as-code, CI/CD, monitoring, and the boring essentials so the thing can be operated, not just launched. I tend to be the one who root-causes the incident, writes the postmortem, and folds the fix back in. Shipping is the start of the loop, not the end.
How I approach the hard parts
I take end-to-end ownership — pipeline → API → UI → infrastructure, plus the auth, billing, monitoring, and CI that make it real. Systems I've built this way are still running: pipelines that ingest on a schedule without anyone watching, and services other systems depend on. The pattern is the same every time: find the real blockers, make it reliable and affordable, document it, and hand off something that runs.
Rough idea to running system — the whole path, owned end-to-end.